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What ho! Clomp's the name. Colonel Willoughby Clomp of the Kensington Fusiliers, doncherknow. As it happens I'm in a spot of bother just at the moment, you might be able to help me out.

Chap at my club, Caruthers, made a wager that I couldn't visit all these Buddhist relics in the Himalayas. Stupas, they're called. Well, I'll show him! Only thing is, I've this confounded war wound that makes it awful difficult to keep my balance on snow. Turns out there's rather a lot of that in the Himalayas.

Well, I've found this funny little Sherpa guide, who's said he'll go on ahead and lay carpet tiles of all things. But the little chap's not got much of a mind of his own - every step I take, he takes two in the same direction. As you might imagine, the net result of this is that I have to take some frightfully meandering routes to ensure the tiles are laid where I need them, and frankly, I'm becoming rather bamboozled by the whole business. That's where you come in.

I suppose I can't complain - not when he's giving me a trophy for every Stupa I reach. Ha, I can't wait to see Caruthers' face when I walk into the club clutching 40 solid gold trophies! Thing is, I only get the gold if I reach the Stupa in sufficiently few moves, so try not to take a longer route than necessary, hmm?

You might notice the odd bit of food dotted about the place. I'd be much obliged if you could lead me past some of those - all this Himalayan trekking is hungry work. I'll see to it that you get some bonus points on your computing contraption for each one you pick up. Some of them might be off route somewhat, but the little Sherpa has promised to knock off a few moves from the tally for each foodstuff you collect, so it should always be possible to harvest the lot and still receive a gold trophy. So no excuses!

I suppose I ought to warn you about some of the perils you might encounter en route, what? According to my encyclopaedia, there are rhinos in the Himalayas. They won't kill you, but they might trample some of your carpet tiles. Still, an enterprising chap like you might be able to turn that to your advantage.

Then there are rivers. I'm not a strong swimmer, so if you walk me into one, I'll pretty much go with the current. Just make sure there's a carpet tile at the other end, or poor old Clomp here will end up stranded, and that wouldn't do at all.

Oh, and there might be the odd igloo gets in your way. Never mind - just try to find a mallet, and you can smash them to ice cubes.

That's pretty much it, really. Later on you might find the Sherpa gets short of carpet tiles and starts to ration them, which is when things will get really confusing. If that happens, well, may God have mercy on your soul.

Good luck!
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